weatherless...................86.92282% balance.......................47.35566% offense.......................30.11302% voltturn......................14.15281% hail..........................12.52272% semistall.....................10.33210% hyperoffense.................. 6.58375% stall......................... 5.61548% trickroom..................... 2.43875% hailoffense................... 0.78109% sun........................... 0.35084% choice........................ 0.32962% sunoffense.................... 0.22750% rain.......................... 0.13221% sand.......................... 0.07517% monotype...................... 0.06395% rainoffense................... 0.03601% monopsychic................... 0.02840% trickhail..................... 0.02556% sandstall..................... 0.02099% dragmag....................... 0.01737% tailwind...................... 0.01737% rainstall..................... 0.01327% hailstall..................... 0.00831% monoice....................... 0.00806% monowater..................... 0.00496% monoground.................... 0.00451% multiweather.................. 0.00375% monobug....................... 0.00370% monorock...................... 0.00344% monograss..................... 0.00316% monoflying.................... 0.00249% monofighting.................. 0.00240% monofire...................... 0.00126% gravity....................... 0.00084% monodark...................... 0.00072% monopoison.................... 0.00046% mononormal.................... 0.00041% monoelectric.................. 0.00011% monoghost..................... 0.00010% monofairy..................... 0.00008% monosteel..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.276) -2.0|# |## -1.5|## |###### -1.0|###### |###### -0.5|############# |########################### 0.0|###################### |############################## +0.5|########################## |################## +1.0|########### |############ +1.5|### |## +2.0|# |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.52%