weatherless...................77.52515% offense.......................34.06743% balance.......................32.85062% sand..........................11.90080% stall.........................11.80253% semistall.....................10.82939% hyperoffense..................10.45002% rain.......................... 6.72375% voltturn...................... 5.80498% sun........................... 2.64669% sandstall..................... 2.35284% hail.......................... 2.26778% hailoffense................... 1.26769% multiweather.................. 1.05999% trickroom..................... 0.77176% dragmag....................... 0.37109% sandoffense................... 0.13757% sunoffense.................... 0.12881% choice........................ 0.11518% sunstall...................... 0.08517% tailwind...................... 0.06037% monotype...................... 0.05429% tricksun...................... 0.05049% rainoffense................... 0.04202% trickrain..................... 0.01142% hailstall..................... 0.00810% monofire...................... 0.00782% monobug....................... 0.00782% monosteel..................... 0.00673% monowater..................... 0.00629% gravity....................... 0.00532% mononormal.................... 0.00479% monofairy..................... 0.00471% trickhail..................... 0.00402% monoelectric.................. 0.00319% monoflying.................... 0.00223% monopsychic................... 0.00211% rainstall..................... 0.00202% monodark...................... 0.00151% monodragon.................... 0.00137% monograss..................... 0.00115% monoground.................... 0.00113% monoice....................... 0.00104% monopoison.................... 0.00103% monoghost..................... 0.00077% tricksand..................... 0.00064% monorock...................... 0.00048% allweather.................... 0.00041% monofighting.................. 0.00025% trapper....................... 0.00006% fear.......................... 0.00000% trickfear..................... 0.00000% swagplay...................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.298) |### -1.5|####### |########### -1.0|######### |############### -0.5|################### |############################## 0.0|########################## |###################### +0.5|################# |############### +1.0|############### |########## +1.5|########### |### +2.0|##### |#### +2.5|#### |#### +3.0|### |#### +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%