weatherless...................74.96450% offense.......................62.12180% balance.......................21.75429% sun...........................11.43963% rain..........................10.48335% stall......................... 9.34357% hyperoffense.................. 3.89333% sand.......................... 3.20822% semistall..................... 2.88701% monotype...................... 2.87950% trickroom..................... 0.63983% monowater..................... 0.48595% monoghost..................... 0.47540% rainoffense................... 0.36786% monopoison.................... 0.32052% multiweather.................. 0.29455% hail.......................... 0.19886% monoflying.................... 0.15332% mononormal.................... 0.14685% sunoffense.................... 0.14505% monoice....................... 0.14475% voltturn...................... 0.13782% monodark...................... 0.13571% monofairy..................... 0.13501% monofire...................... 0.13127% monorock...................... 0.12776% monoelectric.................. 0.12701% monosteel..................... 0.11566% monoground.................... 0.11461% monopsychic................... 0.09869% monograss..................... 0.08490% monobug....................... 0.08208% sandstall..................... 0.04168% sandoffense................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.010) -1.0|### |############################## 0.0|########## |######## +1.0|## | +2.0|##### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.69%