weatherless...................87.55034% balance.......................38.69777% offense.......................38.14232% hyperoffense..................11.15388% semistall..................... 6.36691% stall......................... 5.63911% sun........................... 5.44486% sand.......................... 4.15268% hail.......................... 2.84747% voltturn...................... 1.95151% trickroom..................... 1.84856% sandstall..................... 1.37178% sunoffense.................... 0.62213% hailoffense................... 0.51239% monotype...................... 0.40749% choice........................ 0.40362% sandoffense................... 0.33022% rain.......................... 0.28308% multiweather.................. 0.27843% monowater..................... 0.20760% trickhail..................... 0.12921% rainoffense................... 0.06141% monopoison.................... 0.04479% mononormal.................... 0.03834% monopsychic................... 0.03660% dragmag....................... 0.03083% tricksun...................... 0.02702% monoice....................... 0.02149% monoghost..................... 0.02042% sunstall...................... 0.01617% tricksand..................... 0.01345% monofighting.................. 0.01195% monobug....................... 0.00920% hailstall..................... 0.00852% gravity....................... 0.00520% monodragon.................... 0.00365% monoflying.................... 0.00361% monograss..................... 0.00351% monofairy..................... 0.00224% monoelectric.................. 0.00192% monorock...................... 0.00156% tailwind...................... 0.00153% monosteel..................... 0.00097% monodark...................... 0.00088% monofire...................... 0.00008% trapper....................... 0.00006% monoground.................... 0.00004% rainstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.062) -2.0|## |### -1.5|###### |######### -1.0|########### |############### -0.5|#################### |############################ 0.0|############################## |########################## +0.5|###################### |################ +1.0|########### |####### +1.5|#### |#### +2.0|### |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%