weatherless...................82.99630% balance.......................35.02978% offense.......................32.95748% stall.........................14.07486% hyperoffense.................. 9.52636% sun........................... 8.73806% semistall..................... 8.41153% sand.......................... 5.46515% sandstall..................... 3.01962% hail.......................... 2.86246% voltturn...................... 1.90037% trickroom..................... 0.92081% hailoffense................... 0.72794% sunoffense.................... 0.65975% sandoffense................... 0.43681% multiweather.................. 0.25637% choice........................ 0.22490% rain.......................... 0.19439% monotype...................... 0.12838% trickhail..................... 0.10387% monopsychic................... 0.05664% rainoffense................... 0.04685% hailstall..................... 0.03734% dragmag....................... 0.02333% tricksun...................... 0.01582% monopoison.................... 0.01557% monofighting.................. 0.01500% monoice....................... 0.01101% mononormal.................... 0.01023% monowater..................... 0.00942% gravity....................... 0.00804% sunstall...................... 0.00647% monoghost..................... 0.00575% tricksand..................... 0.00449% monobug....................... 0.00344% monograss..................... 0.00076% monorock...................... 0.00038% tailwind...................... 0.00029% monodark...................... 0.00025% monoelectric.................. 0.00019% monosteel..................... 0.00010% monoflying.................... 0.00006% monodragon.................... 0.00004% trapper....................... 0.00001% monofire...................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.357) -2.0|# |## -1.5|###### |######### -1.0|######## |########### -0.5|################## |########################## 0.0|############################## |#################### +0.5|###################### |############# +1.0|############# |########## +1.5|#### |###### +2.0|####### |### +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%