weatherless...................90.91825% offense.......................42.32923% balance.......................40.43113% hyperoffense.................. 9.21053% semistall..................... 5.12878% sun........................... 3.20829% stall......................... 2.90034% sand.......................... 2.68757% hail.......................... 2.29003% trickroom..................... 2.04927% voltturn...................... 1.90370% monotype...................... 1.12542% rain.......................... 1.08063% choice........................ 0.77828% sandoffense................... 0.37514% sunoffense.................... 0.36394% monopoison.................... 0.33595% monorock...................... 0.19597% hailoffense................... 0.19037% multiweather.................. 0.15677% monowater..................... 0.13998% rainoffense................... 0.13438% sandstall..................... 0.11198% mononormal.................... 0.11198% monobug....................... 0.10638% trickhail..................... 0.10078% monoflying.................... 0.09518% monopsychic................... 0.04479% monofire...................... 0.03919% tricksand..................... 0.02800% monoelectric.................. 0.02800% monofairy..................... 0.02240% monoice....................... 0.02240% monodragon.................... 0.01680% monofighting.................. 0.01680% monoghost..................... 0.01680% tailwind...................... 0.01120% dragmag....................... 0.00560% trickrain..................... 0.00560% monoground.................... 0.00560% monodark...................... 0.00560% Stalliness (mean: -0.009) -2.0|# |### -1.5|#### |####### -1.0|############# |################# -0.5|###################### |############################## 0.0|############################ |########################## +0.5|######################## |################# +1.0|######### |###### +1.5|## |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%