weatherless...................67.20213% balance.......................47.27358% sand..........................27.70593% offense.......................26.83969% hyperoffense..................14.57904% stall......................... 6.85125% voltturn...................... 4.73102% semistall..................... 4.45643% sandstall..................... 3.90151% sun........................... 2.61431% rain.......................... 2.33505% monotype...................... 1.74633% hail.......................... 1.37448% multiweather.................. 1.23191% sandoffense................... 1.13542% hailoffense................... 1.13117% trickroom..................... 0.75464% monosteel..................... 0.50258% monoflying.................... 0.25493% monograss..................... 0.16601% monopsychic................... 0.16329% mononormal.................... 0.16026% monofire...................... 0.13822% monobug....................... 0.08643% monodark...................... 0.05792% monoice....................... 0.04521% monopoison.................... 0.04464% monoground.................... 0.04348% monorock...................... 0.03559% sunoffense.................... 0.03107% choice........................ 0.02626% dragmag....................... 0.02253% monofairy..................... 0.01637% monoghost..................... 0.01571% monowater..................... 0.01563% rainoffense................... 0.01401% trickhail..................... 0.01167% tailwind...................... 0.00194% monodragon.................... 0.00013% monoelectric.................. 0.00001% monofighting.................. 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.094) |####### -1.5|###### |#### -1.0|############# |########## -0.5|########## |######### 0.0|################## |############################## +0.5|############# |######################## +1.0|###### |#### +1.5|# |### +2.0|#### |## +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.60%