weatherless...................85.48730% offense.......................42.30706% balance.......................29.24560% hyperoffense..................17.39126% sun........................... 5.87322% stall......................... 5.81942% semistall..................... 5.23665% hail.......................... 4.06786% voltturn...................... 3.56697% rain.......................... 2.64925% sand.......................... 2.21104% monotype...................... 1.81481% sunoffense.................... 1.44897% trickroom..................... 1.13748% hailoffense................... 0.80887% monoice....................... 0.47918% sandstall..................... 0.36512% choice........................ 0.34240% rainoffense................... 0.33809% multiweather.................. 0.27304% monoelectric.................. 0.21225% mononormal.................... 0.17766% monowater..................... 0.16737% monobug....................... 0.12072% monoghost..................... 0.10925% tricksun...................... 0.10566% monograss..................... 0.10326% monorock...................... 0.08592% dragmag....................... 0.08102% monodragon.................... 0.06914% monopsychic................... 0.06751% monoflying.................... 0.06740% monodark...................... 0.06688% sandoffense................... 0.06583% monopoison.................... 0.05666% monofairy..................... 0.05282% monofighting.................. 0.04358% trickhail..................... 0.03355% trickrain..................... 0.02963% sunstall...................... 0.02862% tailwind...................... 0.02435% gravity....................... 0.01777% hailstall..................... 0.01672% monofire...................... 0.01595% monosteel..................... 0.01359% monoground.................... 0.01269% rainstall..................... 0.01204% allweather.................... 0.00452% trapper....................... 0.00451% tricksand..................... 0.00307% Stalliness (mean: -0.122) -2.0|### |########## -1.0|#################### |############################## 0.0|############################ |################### +1.0|######### |#### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.76%