weatherless...................87.11702% offense.......................40.11144% balance.......................27.72799% hyperoffense..................16.35042% semistall..................... 8.29013% stall......................... 7.52002% sun........................... 5.20171% hail.......................... 4.21395% voltturn...................... 3.36656% sand.......................... 2.10549% rain.......................... 1.60251% monotype...................... 1.42632% sunoffense.................... 1.38887% trickroom..................... 0.97431% hailoffense................... 0.78615% sandstall..................... 0.46454% monoice....................... 0.43440% monoelectric.................. 0.42653% multiweather.................. 0.23741% rainoffense................... 0.21219% mononormal.................... 0.11617% dragmag....................... 0.10518% tricksun...................... 0.10246% choice........................ 0.09363% monowater..................... 0.08278% monoghost..................... 0.06759% monodark...................... 0.05083% monofairy..................... 0.04282% monorock...................... 0.03618% monobug....................... 0.03290% sunstall...................... 0.03240% monoflying.................... 0.02587% monopsychic................... 0.02492% trickhail..................... 0.02252% monodragon.................... 0.02250% sandoffense................... 0.02241% monopoison.................... 0.01990% gravity....................... 0.01869% trickrain..................... 0.01575% monofighting.................. 0.01278% monofire...................... 0.01239% monograss..................... 0.01215% tailwind...................... 0.01205% monoground.................... 0.01113% hailstall..................... 0.00737% rainstall..................... 0.00699% monosteel..................... 0.00389% allweather.................... 0.00030% trapper....................... 0.00003% tricksand..................... 0.00000% Stalliness (mean: -0.019) -2.0|#### |########## -1.0|#################### |############################## 0.0|############################ |################### +1.0|########### |####### +2.0|### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.72%