offense.......................50.91185% sun...........................47.18396% weatherless...................39.53022% rain..........................24.69777% balance.......................23.48353% hyperoffense..................19.72517% multiweather..................15.86314% sunoffense.................... 7.60387% sand.......................... 3.56632% semistall..................... 3.11524% monotype...................... 2.85590% stall......................... 2.76420% rainoffense................... 1.63879% hail.......................... 1.06706% dragmag....................... 0.74209% sunstall...................... 0.46972% monobug....................... 0.44804% monorock...................... 0.39651% voltturn...................... 0.35013% monopsychic................... 0.30617% monodragon.................... 0.28435% trickroom..................... 0.28420% sandstall..................... 0.27480% monoghost..................... 0.26616% choice........................ 0.25343% monowater..................... 0.24479% sandoffense................... 0.24388% monoflying.................... 0.21584% trapper....................... 0.21447% monosteel..................... 0.19856% monofighting.................. 0.16840% rainstall..................... 0.16309% mononormal.................... 0.15672% monodark...................... 0.14202% monofairy..................... 0.12429% monofire...................... 0.11034% monopoison.................... 0.10064% tricksun...................... 0.09822% trickrain..................... 0.09397% hailoffense................... 0.08852% monoground.................... 0.08200% monoelectric.................. 0.07670% monograss..................... 0.07412% tailwind...................... 0.04456% monoice....................... 0.03941% fear.......................... 0.02683% gravity....................... 0.00909% swagplay...................... 0.00637% hailstall..................... 0.00637% tricksand..................... 0.00470% allweather.................... 0.00227% trickhail..................... 0.00182% Stalliness (mean: -0.321) |# -2.0|# |#### -1.5|######### |################ -1.0|####################### |########################## -0.5|############################## |############################ 0.0|####################### |################# +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%