sun...........................59.63243% offense.......................48.38845% weatherless...................28.06109% rain..........................27.94643% balance.......................23.63565% hyperoffense..................21.67891% multiweather..................18.58308% sunoffense....................10.41278% semistall..................... 3.36926% stall......................... 2.92774% sand.......................... 2.53585% rainoffense................... 1.89142% monotype...................... 1.68825% dragmag....................... 0.74658% sunstall...................... 0.64650% hail.......................... 0.53062% sandstall..................... 0.38206% trickroom..................... 0.33557% voltturn...................... 0.30526% monopsychic................... 0.21487% rainstall..................... 0.20169% monowater..................... 0.19083% monodragon.................... 0.18426% monoflying.................... 0.18180% trapper....................... 0.17547% monoghost..................... 0.16401% choice........................ 0.15123% tricksun...................... 0.14739% monobug....................... 0.14570% sandoffense................... 0.14300% trickrain..................... 0.14297% monosteel..................... 0.13381% monorock...................... 0.11030% mononormal.................... 0.08108% monofighting.................. 0.07910% monofairy..................... 0.06940% monoground.................... 0.06647% hailoffense................... 0.05738% monodark...................... 0.05644% monopoison.................... 0.05529% tailwind...................... 0.04541% monofire...................... 0.03862% monograss..................... 0.03248% monoelectric.................. 0.03142% monoice....................... 0.01619% gravity....................... 0.01349% fear.......................... 0.00808% swagplay...................... 0.00533% tricksand..................... 0.00362% hailstall..................... 0.00252% allweather.................... 0.00208% trickhail..................... 0.00118% Stalliness (mean: -0.328) | -2.0|# |##### -1.5|########### |#################### -1.0|########################## |############################ -0.5|############################## |########################### 0.0|######################## |################# +0.5|############## |######### +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%