sun...........................76.53803% offense.......................38.59229% balance.......................25.72907% hyperoffense..................24.20773% rain..........................19.79235% sunoffense....................17.15366% weatherless...................15.48710% multiweather..................14.74657% stall......................... 6.36761% semistall..................... 5.10330% sand.......................... 2.92160% sunstall...................... 1.45954% sandstall..................... 1.26303% rainoffense................... 0.84249% trickroom..................... 0.66633% dragmag....................... 0.66193% rainstall..................... 0.65240% trickrain..................... 0.43048% tricksun...................... 0.40499% monotype...................... 0.28207% monoflying.................... 0.13671% voltturn...................... 0.10101% hail.......................... 0.05842% trapper....................... 0.05728% tailwind...................... 0.05051% monopsychic................... 0.04819% choice........................ 0.02605% monoghost..................... 0.02512% monofairy..................... 0.02048% monodragon.................... 0.01274% hailoffense................... 0.00719% monoground.................... 0.00684% monodark...................... 0.00681% monowater..................... 0.00621% sandoffense................... 0.00596% monosteel..................... 0.00463% monobug....................... 0.00438% mononormal.................... 0.00416% monofighting.................. 0.00310% monorock...................... 0.00278% gravity....................... 0.00183% tricksand..................... 0.00136% monopoison.................... 0.00113% monoice....................... 0.00083% monofire...................... 0.00078% monoelectric.................. 0.00054% trickhail..................... 0.00038% monograss..................... 0.00019% fear.......................... 0.00003% allweather.................... 0.00002% swagplay...................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.206) | -2.0|# |##### -1.5|############# |############################ -1.0|############################ |############################## -0.5|###################### |##################### 0.0|#################### |################### +0.5|#################### |############ +1.0|####### |##### +1.5|###### |#### +2.0|## |# +2.5|## |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.40%