balance.......................57.79289% weatherless...................55.39400% offense.......................37.69220% sand..........................16.34698% sun...........................16.25654% rain.......................... 9.68804% hail.......................... 4.41698% tailwind...................... 3.60928% semistall..................... 3.29485% trickroom..................... 2.96138% voltturn...................... 2.58412% multiweather.................. 2.06801% hyperoffense.................. 0.92629% dragmag....................... 0.47097% monotype...................... 0.39753% tricksun...................... 0.30056% stall......................... 0.29376% trickhail..................... 0.28492% tricksand..................... 0.15354% sunoffense.................... 0.10186% trickrain..................... 0.07058% rainoffense................... 0.05494% monowater..................... 0.04978% sandoffense................... 0.04855% monoflying.................... 0.04678% monoelectric.................. 0.03468% hailstall..................... 0.03019% monofire...................... 0.02774% monopoison.................... 0.02734% mononormal.................... 0.02312% sandstall..................... 0.02203% batonpass..................... 0.02176% monosteel..................... 0.02122% monoice....................... 0.02081% monodragon.................... 0.02026% rainstall..................... 0.02013% gravity....................... 0.01904% monobug....................... 0.01877% monopsychic................... 0.01795% monofairy..................... 0.01659% monofighting.................. 0.01523% monoground.................... 0.01442% hailoffense................... 0.01414% monorock...................... 0.01333% monoghost..................... 0.01251% trapper....................... 0.01224% monodark...................... 0.00898% sunstall...................... 0.00830% monograss..................... 0.00802% allweather.................... 0.00354% Stalliness (mean: 0.134) |# -1.0|## |#### -0.5|########## |##################### 0.0|############################## |############################ +0.5|##################### |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.75%