balance.......................62.80290% weatherless...................49.77640% offense.......................35.56200% sun...........................24.89733% sand..........................18.09861% rain.......................... 8.30698% voltturn...................... 4.42318% tailwind...................... 2.56394% multiweather.................. 2.03591% trickroom..................... 1.84729% dragmag....................... 1.19832% semistall..................... 1.15636% hail.......................... 0.95671% tricksun...................... 0.44381% hyperoffense.................. 0.25113% stall......................... 0.22761% trickrain..................... 0.09882% sunoffense.................... 0.05911% trickhail..................... 0.05422% monotype...................... 0.03936% monowater..................... 0.01861% tricksand..................... 0.01687% monodragon.................... 0.00584% monobug....................... 0.00518% monoelectric.................. 0.00329% rainoffense................... 0.00301% mononormal.................... 0.00169% hailstall..................... 0.00136% monosteel..................... 0.00126% sandoffense................... 0.00090% monopoison.................... 0.00089% monopsychic................... 0.00075% monofairy..................... 0.00065% monoice....................... 0.00059% batonpass..................... 0.00033% gravity....................... 0.00024% sandstall..................... 0.00022% monoghost..................... 0.00019% monorock...................... 0.00017% monograss..................... 0.00010% monodark...................... 0.00006% monoflying.................... 0.00003% monoground.................... 0.00003% rainstall..................... 0.00002% trapper....................... 0.00002% allweather.................... 0.00002% monofire...................... 0.00002% hailoffense................... 0.00002% sunstall...................... 0.00002% monofighting.................. 0.00000% Stalliness (mean: 0.145) | -1.0|# |# -0.5|##### |######################### 0.0|############################# |############################## +0.5|########################## |######## +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.78%