rain..........................55.45361% offense.......................54.30516% balance.......................44.11754% weatherless...................27.72416% sun...........................15.29916% multiweather.................. 3.85065% tailwind...................... 3.02020% hail.......................... 2.88290% sand.......................... 2.54611% trickroom..................... 2.01594% voltturn...................... 1.61566% trickrain..................... 1.03204% semistall..................... 0.78204% hyperoffense.................. 0.75690% tricksun...................... 0.52488% rainoffense................... 0.25292% sunoffense.................... 0.15635% trickhail..................... 0.12011% gravity....................... 0.11799% monotype...................... 0.06058% tricksand..................... 0.06005% dragmag....................... 0.04471% stall......................... 0.03836% sandoffense................... 0.03016% monopsychic................... 0.01508% monosteel..................... 0.01270% monoice....................... 0.01217% hailoffense................... 0.00688% monowater..................... 0.00608% monodragon.................... 0.00556% monoelectric.................. 0.00370% monobug....................... 0.00238% batonpass..................... 0.00212% monoflying.................... 0.00185% sunstall...................... 0.00132% hailstall..................... 0.00132% rainstall..................... 0.00106% monoghost..................... 0.00079% monofairy..................... 0.00053% Stalliness (mean: -0.042) -1.2|# |## -0.8|##### |############# -0.4|##################### |############################ 0.0|############################## |######################## +0.4|################ |######### +0.8|#### |## | more negative = more offensive, more positive = more stall one # = 0.65%