rain..........................59.14723% offense.......................54.42935% balance.......................44.41020% weatherless...................25.01298% sun...........................15.02175% multiweather.................. 3.84317% tailwind...................... 2.79852% hail.......................... 2.56680% sand.......................... 2.12952% trickroom..................... 1.91412% voltturn...................... 1.52507% trickrain..................... 1.10890% semistall..................... 0.61576% hyperoffense.................. 0.51615% tricksun...................... 0.46208% rainoffense................... 0.18639% sunoffense.................... 0.13192% gravity....................... 0.12851% trickhail..................... 0.11810% dragmag....................... 0.04402% tricksand..................... 0.04162% stall......................... 0.02854% monotype...................... 0.02604% sandoffense................... 0.00997% monopsychic................... 0.00894% monosteel..................... 0.00717% monowater..................... 0.00341% monoice....................... 0.00209% monoelectric.................. 0.00157% hailoffense................... 0.00139% monoflying.................... 0.00085% monobug....................... 0.00073% monodragon.................... 0.00071% sunstall...................... 0.00068% rainstall..................... 0.00067% monoghost..................... 0.00044% monofairy..................... 0.00027% hailstall..................... 0.00016% batonpass..................... 0.00011% Stalliness (mean: -0.040) -1.2| |# -0.8|##### |############ -0.4|#################### |########################### 0.0|############################## |######################### +0.4|############### |######## +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.67%