offense.......................48.32920% balance.......................48.05332% rain..........................41.84439% sun...........................34.62492% weatherless...................28.17111% multiweather.................. 8.74458% tailwind...................... 4.56913% sand.......................... 2.76193% trickroom..................... 2.26286% semistall..................... 1.79479% hyperoffense.................. 1.54061% hail.......................... 1.53131% voltturn...................... 1.29262% dragmag....................... 1.16553% trickrain..................... 0.95784% tricksun...................... 0.94854% monotype...................... 0.43087% stall......................... 0.28208% sunoffense.................... 0.18909% gravity....................... 0.18599% monoflying.................... 0.11779% rainoffense................... 0.11159% tricksand..................... 0.09609% trickhail..................... 0.08060% monodragon.................... 0.08060% monopsychic................... 0.06510% sunstall...................... 0.05270% trapper....................... 0.04030% monowater..................... 0.03720% monofairy..................... 0.03720% monoghost..................... 0.03410% rainstall..................... 0.01550% sandoffense................... 0.01240% monosteel..................... 0.01240% sandstall..................... 0.01240% hailoffense................... 0.01240% monoelectric.................. 0.01240% monograss..................... 0.00930% monobug....................... 0.00930% mononormal.................... 0.00620% monodark...................... 0.00310% monopoison.................... 0.00310% batonpass..................... 0.00310% monoice....................... 0.00310% Stalliness (mean: 0.017) -1.5| |# -1.0|### |##### -0.5|############## |########################## 0.0|############################## |######################## +0.5|############# |####### +1.0|### |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.79%