balance.......................52.82370% rain..........................50.47857% offense.......................45.98416% sun...........................45.23964% weatherless...................14.97697% multiweather..................12.09659% tailwind...................... 4.76139% trickroom..................... 2.17035% dragmag....................... 2.06795% trickrain..................... 1.55602% tricksun...................... 1.55004% sand.......................... 1.22844% voltturn...................... 0.68255% hyperoffense.................. 0.58248% semistall..................... 0.52522% hail.......................... 0.30027% gravity....................... 0.15313% monotype...................... 0.14736% stall......................... 0.08445% monopsychic................... 0.06793% sunoffense.................... 0.06419% monoflying.................... 0.06061% tricksand..................... 0.03614% monodragon.................... 0.01454% rainoffense................... 0.00993% sunstall...................... 0.00911% trickhail..................... 0.00601% trapper....................... 0.00310% monowater..................... 0.00259% monoelectric.................. 0.00118% monofairy..................... 0.00050% hailoffense................... 0.00023% rainstall..................... 0.00002% monodark...................... 0.00002% sandoffense................... 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.026) -1.5| | -1.0|## |### -0.5|######### |####################### 0.0|############################## |########################### +0.5|############ |###### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.88%