weatherless...................62.76626% offense.......................38.15109% balance.......................37.04913% sand..........................35.87333% hyperoffense..................10.03408% semistall..................... 9.42346% batonpass..................... 6.29083% stall......................... 5.34223% sandoffense................... 2.59017% dragmag....................... 1.66998% sandstall..................... 1.27521% monotype...................... 0.89747% rain.......................... 0.79807% sun........................... 0.54246% choice........................ 0.45158% rainoffense................... 0.19881% monofire...................... 0.15905% sunoffense.................... 0.15621% mononormal.................... 0.12496% monoflying.................... 0.10508% trapper....................... 0.10224% monowater..................... 0.09656% monosteel..................... 0.08236% monograss..................... 0.06532% monoground.................... 0.06248% monopsychic................... 0.05112% monoghost..................... 0.04828% monopoison.................... 0.04544% monoelectric.................. 0.03692% hail.......................... 0.03408% monorock...................... 0.01988% voltturn...................... 0.01704% monobug....................... 0.01704% multiweather.................. 0.01420% monofighting.................. 0.01420% monoice....................... 0.01136% monofairy..................... 0.00852% monodark...................... 0.00568% monodragon.................... 0.00284% Stalliness (mean: 0.093) -2.0|# |# -1.5|### |########### -1.0|################ |################## -0.5|######################## |########################### 0.0|############################## |########################### +0.5|###################### |################### +1.0|############# |########## +1.5|######## |###### +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%