sand..........................55.58105% weatherless...................43.07776% offense.......................38.24391% balance.......................37.77407% semistall.....................11.02426% hyperoffense.................. 8.88561% stall......................... 4.07214% sandoffense................... 3.18092% batonpass..................... 2.76430% dragmag....................... 2.35994% sandstall..................... 1.96323% rain.......................... 1.14870% rainoffense................... 0.44642% monotype...................... 0.31141% choice........................ 0.21453% sun........................... 0.14535% monosteel..................... 0.09528% monoground.................... 0.07757% sunoffense.................... 0.07447% monoflying.................... 0.05187% hail.......................... 0.04714% trapper....................... 0.02787% monopsychic................... 0.02357% monowater..................... 0.01741% monograss..................... 0.01630% mononormal.................... 0.01569% voltturn...................... 0.01330% monoelectric.................. 0.01283% monofire...................... 0.00092% monopoison.................... 0.00008% monofighting.................. 0.00004% monobug....................... 0.00004% monofairy..................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.104) -2.0| | -1.5|### |######### -1.0|################# |################### -0.5|######################### |#################### 0.0|############################# |############################## +0.5|################ |################### +1.0|############# |############ +1.5|######### |#### +2.0|## |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%