sand..........................66.49643% offense.......................41.26148% balance.......................36.26425% weatherless...................32.65619% semistall..................... 9.77871% hyperoffense.................. 8.80240% sandoffense................... 4.68326% stall......................... 3.89317% sandstall..................... 2.99425% dragmag....................... 2.62262% batonpass..................... 2.37487% rain.......................... 0.78561% rainoffense................... 0.18715% monotype...................... 0.11484% monoground.................... 0.07430% choice........................ 0.06889% sun........................... 0.05596% voltturn...................... 0.04388% sunoffense.................... 0.03468% monosteel..................... 0.02829% hail.......................... 0.00582% monoflying.................... 0.00456% monopsychic................... 0.00330% monograss..................... 0.00250% monowater..................... 0.00184% monoelectric.................. 0.00004% mononormal.................... 0.00003% monopoison.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.042) -2.0| | -1.5|# |######## -1.0|######################### |##################### -0.5|########################### |##################### 0.0|################## |############################## +0.5|################# |################### +1.0|############# |######## +1.5|########### |##### +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%