rain..........................56.04996% offense.......................39.87141% hyperoffense..................33.02145% weatherless...................27.12260% sun...........................23.20099% balance.......................20.59203% rainoffense...................18.53542% multiweather..................18.08151% sand..........................11.45869% semistall..................... 5.03280% dragmag....................... 4.98555% stall......................... 1.48231% sandoffense................... 1.04273% choice........................ 1.02928% rainstall..................... 0.69707% sunoffense.................... 0.66755% monotype...................... 0.64029% sunstall...................... 0.44078% hail.......................... 0.37569% monopsychic................... 0.32634% monodark...................... 0.14628% monosteel..................... 0.14296% batonpass..................... 0.13221% monodragon.................... 0.06342% trickroom..................... 0.05720% tricksand..................... 0.05720% monoflying.................... 0.03653% monograss..................... 0.03621% monoelectric.................. 0.03151% Stalliness (mean: -0.474) -2.0|# |##### -1.5|############################# |####################### -1.0|############################## |################ -0.5|######################### |######################## 0.0|############# |############## +0.5|############## |########## +1.0|########## |### +1.5|# | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%