rain..........................71.64673% hyperoffense..................47.19814% rainoffense...................33.43517% offense.......................27.94821% multiweather..................25.23110% balance.......................20.57041% weatherless...................19.56915% sun...........................18.12899% sand..........................15.88605% dragmag....................... 4.49601% semistall..................... 3.23092% stall......................... 1.05231% rainstall..................... 0.91292% choice........................ 0.43473% sunstall...................... 0.13899% hail.......................... 0.00018% sandoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.657) -2.0| |### -1.5|############################## |########## -1.0|################ |## -0.5|########### |######## 0.0|## |####### +0.5|####### |####### +1.0|#### | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.93%