weatherless...................49.02110% offense.......................44.80169% balance.......................32.51477% sand..........................23.57384% rain..........................21.08439% hyperoffense..................12.73418% semistall..................... 5.96624% sun........................... 5.21097% stall......................... 3.98312% voltturn...................... 3.51055% sandoffense................... 2.09283% dragmag....................... 1.95781% choice........................ 1.85232% hail.......................... 1.82700% monotype...................... 1.80169% rainstall..................... 1.56118% sandstall..................... 1.14346% rainoffense................... 0.71308% multiweather.................. 0.67932% trickroom..................... 0.54008% sunoffense.................... 0.42616% monopsychic................... 0.20253% monodark...................... 0.20253% monodragon.................... 0.19409% monobug....................... 0.18143% sunstall...................... 0.16456% monowater..................... 0.16456% monoflying.................... 0.14346% monorock...................... 0.13924% monofighting.................. 0.10549% monoghost..................... 0.08439% monopoison.................... 0.07595% tailwind...................... 0.07173% monofire...................... 0.06751% mononormal.................... 0.06329% monograss..................... 0.05907% monoelectric.................. 0.05907% gravity....................... 0.05063% monoice....................... 0.05063% monoground.................... 0.04641% hailoffense................... 0.04641% monosteel..................... 0.03797% tricksand..................... 0.02532% tricksun...................... 0.02110% allweather.................... 0.01266% hailstall..................... 0.01266% fear.......................... 0.00844% trapper....................... 0.00844% Stalliness (mean: -0.082) -2.0|### |### -1.5|####### |############ -1.0|############### |############################# -0.5|########################## |############################## 0.0|############################# |####################### +0.5|###################### |################ +1.0|########## |####### +1.5|##### |#### +2.0|## |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.41%