offense.......................44.58997% weatherless...................39.31857% balance.......................32.17042% sand..........................28.94642% rain..........................26.42444% hyperoffense..................13.80635% semistall..................... 5.15631% voltturn...................... 4.54473% stall......................... 4.27696% sun........................... 4.09582% sandoffense................... 2.67816% choice........................ 2.12179% rainstall..................... 2.06211% hail.......................... 1.76705% dragmag....................... 1.66459% sandstall..................... 1.26460% monotype...................... 0.97105% rainoffense................... 0.91974% trickroom..................... 0.64199% multiweather.................. 0.53360% sunoffense.................... 0.48475% sunstall...................... 0.21824% monodragon.................... 0.18969% monoflying.................... 0.15553% monowater..................... 0.13172% monodark...................... 0.10334% monorock...................... 0.06450% tailwind...................... 0.06443% hailoffense................... 0.06147% monoghost..................... 0.05950% gravity....................... 0.04602% monobug....................... 0.04573% monofighting.................. 0.03858% monopsychic................... 0.03546% monofire...................... 0.03369% monoice....................... 0.02985% mononormal.................... 0.02941% tricksand..................... 0.02690% tricksun...................... 0.02468% monopoison.................... 0.02301% monograss..................... 0.02085% monoelectric.................. 0.02031% monoground.................... 0.01937% monosteel..................... 0.01712% hailstall..................... 0.00672% allweather.................... 0.00623% trapper....................... 0.00243% fear.......................... 0.00172% Stalliness (mean: -0.109) -2.0|#### |### -1.5|####### |############ -1.0|############ |############################## -0.5|##################### |########################## 0.0|######################### |##################### +0.5|#################### |############## +1.0|######### |##### +1.5|#### |#### +2.0|## |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%