offense.......................43.31929% sand..........................37.42645% balance.......................32.05251% rain..........................31.91049% weatherless...................25.03308% hyperoffense..................15.39147% voltturn...................... 5.42491% stall......................... 5.08635% sandoffense................... 4.51117% semistall..................... 4.15039% sun........................... 3.81075% rainstall..................... 2.79412% hail.......................... 2.10030% choice........................ 1.93712% dragmag....................... 1.83893% sandstall..................... 1.54178% rainoffense................... 0.96977% sunoffense.................... 0.67404% trickroom..................... 0.67279% monotype...................... 0.39281% sunstall...................... 0.38720% multiweather.................. 0.28106% hailoffense................... 0.12198% monoflying.................... 0.11367% monodragon.................... 0.08804% monowater..................... 0.06814% tailwind...................... 0.06530% tricksand..................... 0.04745% monodark...................... 0.04168% gravity....................... 0.03647% mononormal.................... 0.03137% tricksun...................... 0.03060% monoghost..................... 0.02094% hailstall..................... 0.01583% monopsychic................... 0.01416% monofire...................... 0.00878% monoice....................... 0.00537% monorock...................... 0.00198% monobug....................... 0.00174% monoground.................... 0.00123% monoelectric.................. 0.00081% monograss..................... 0.00053% monofighting.................. 0.00023% fear.......................... 0.00018% trapper....................... 0.00014% monosteel..................... 0.00010% monopoison.................... 0.00004% allweather.................... 0.00000% Stalliness (mean: -0.146) -2.0|### |### -1.5|######## |########### -1.0|######### |############################## -0.5|################## |################### 0.0|############## |################### +0.5|############### |############ +1.0|####### |### +1.5|#### |#### +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.55%