weatherless...................73.02763% balance.......................45.77920% offense.......................31.02985% sand..........................21.42420% hyperoffense..................11.04640% semistall..................... 9.10358% sun........................... 5.59712% voltturn...................... 5.51178% stall......................... 3.04097% multiweather.................. 2.97901% rain.......................... 2.90213% sandoffense................... 1.70279% dragmag....................... 0.78969% rainoffense................... 0.37966% choice........................ 0.34376% sandstall..................... 0.34213% monotype...................... 0.31511% sunoffense.................... 0.18474% trickroom..................... 0.11551% monosteel..................... 0.08534% hail.......................... 0.04483% monobug....................... 0.03018% monofire...................... 0.02890% sunstall...................... 0.02883% monodark...................... 0.02363% monopsychic................... 0.02104% monofighting.................. 0.02057% monopoison.................... 0.01679% monograss..................... 0.01350% monoghost..................... 0.01296% monoflying.................... 0.01197% mononormal.................... 0.01081% monoground.................... 0.01066% monowater..................... 0.01051% monofairy..................... 0.00825% tailwind...................... 0.00617% trickrain..................... 0.00465% monodragon.................... 0.00397% monoelectric.................. 0.00362% monoice....................... 0.00290% monorock...................... 0.00287% rainstall..................... 0.00040% hailoffense................... 0.00029% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.106) -2.0|# |#### -1.5|###### |##### -1.0|##### |####### -0.5|############# |##################### 0.0|######################## |#################### +0.5|############################## |############### +1.0|######## |####### +1.5|###### |## +2.0|# |# +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.56%