weatherless...................69.85056% offense.......................44.77792% balance.......................27.55915% hyperoffense..................19.02449% sun...........................15.01868% rain..........................11.38232% voltturn...................... 6.36364% semistall..................... 4.47904% stall......................... 4.15940% monotype...................... 4.04732% hail.......................... 3.54504% sand.......................... 3.04691% sunoffense.................... 2.97219% multiweather.................. 2.77709% rainoffense................... 1.08344% monoelectric.................. 0.95060% monoflying.................... 0.80531% hailoffense................... 0.70569% rainstall..................... 0.58115% choice........................ 0.53549% monofire...................... 0.51889% monopsychic................... 0.46907% monowater..................... 0.40266% trickroom..................... 0.31133% sandoffense................... 0.24076% dragmag....................... 0.23661% tailwind...................... 0.19095% mononormal.................... 0.18265% monobug....................... 0.12453% monorock...................... 0.12453% monosteel..................... 0.12038% monoground.................... 0.09963% monoice....................... 0.09963% monoghost..................... 0.09548% sunstall...................... 0.08302% trickrain..................... 0.07887% sandstall..................... 0.07472% monofighting.................. 0.07057% monopoison.................... 0.05812% hailstall..................... 0.04981% monodragon.................... 0.04981% monograss..................... 0.04566% monofairy..................... 0.04566% monodark...................... 0.04566% tricksun...................... 0.04151% gravity....................... 0.02076% allweather.................... 0.00415% Stalliness (mean: -0.219) |## -2.0|### |###### -1.5|######### |############## -1.0|##################### |######################### -0.5|############################## |########################### 0.0|######################## |##################### +0.5|################ |############ +1.0|###### |#### +1.5|#### |## +2.0|## |## +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.43%