weatherless...................69.93490% offense.......................44.02132% balance.......................27.42073% hyperoffense..................19.30281% sun...........................15.01797% rain..........................11.72656% voltturn...................... 8.27419% semistall..................... 4.75121% monotype...................... 4.66628% stall......................... 4.50393% hail.......................... 3.44729% sunoffense.................... 2.99996% multiweather.................. 2.62043% sand.......................... 2.52878% monoelectric.................. 1.29444% rainoffense................... 1.09681% monoflying.................... 1.01440% hailoffense................... 0.77231% monofire...................... 0.73231% rainstall..................... 0.53553% choice........................ 0.51270% monowater..................... 0.48671% monopsychic................... 0.44470% trickroom..................... 0.25433% tailwind...................... 0.25321% dragmag....................... 0.18951% mononormal.................... 0.11965% sandoffense................... 0.11280% sunstall...................... 0.10411% monorock...................... 0.09762% monoghost..................... 0.08978% monoice....................... 0.08920% monosteel..................... 0.08739% monoground.................... 0.06694% trickrain..................... 0.06639% monobug....................... 0.05768% monopoison.................... 0.04483% sandstall..................... 0.04040% monofairy..................... 0.03957% monodark...................... 0.03825% tricksun...................... 0.03614% monofighting.................. 0.03607% monodragon.................... 0.03478% monograss..................... 0.02132% hailstall..................... 0.01407% gravity....................... 0.00048% allweather.................... 0.00034% Stalliness (mean: -0.205) |## -2.0|## |###### -1.5|######### |############## -1.0|#################### |########################## -0.5|############################## |########################### 0.0|######################### |##################### +0.5|################ |############# +1.0|###### |#### +1.5|##### |## +2.0|## |## +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.43%