weatherless...................66.57106% offense.......................36.40867% balance.......................28.74116% hyperoffense..................21.86484% sun...........................19.33022% voltturn......................12.36027% rain..........................12.26942% semistall..................... 7.22590% monotype...................... 6.24862% stall......................... 5.75943% sunoffense.................... 4.23633% hail.......................... 3.60482% multiweather.................. 3.02489% monoelectric.................. 2.35018% hailoffense................... 1.68468% monofire...................... 1.52983% sand.......................... 1.24974% rainoffense................... 0.99783% monoflying.................... 0.99608% choice........................ 0.60782% monowater..................... 0.49627% monopsychic................... 0.35402% tailwind...................... 0.33458% dragmag....................... 0.31840% rainstall..................... 0.28283% monoice....................... 0.15710% sunstall...................... 0.14766% monorock...................... 0.14400% trickroom..................... 0.09315% monodark...................... 0.07126% sandoffense................... 0.05444% mononormal.................... 0.03617% trickrain..................... 0.03265% monofairy..................... 0.03233% monoghost..................... 0.03019% monosteel..................... 0.02160% monofighting.................. 0.01887% monopoison.................... 0.01179% tricksun...................... 0.00734% sandstall..................... 0.00634% monoground.................... 0.00213% monobug....................... 0.00093% monograss..................... 0.00036% hailstall..................... 0.00034% allweather.................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.132) |#### -2.0|### |###### -1.5|############# |################## -1.0|######################### |############################## -0.5|############################ |############################ 0.0|########################### |######################## +0.5|################# |###################### +1.0|######### |####### +1.5|########### |## +2.0|### |###### +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.35%