weatherless...................63.24509% offense.......................34.87378% balance.......................28.15115% voltturn......................23.45900% rain..........................20.77768% sun...........................19.65266% stall.........................13.93454% semistall.....................12.63680% hyperoffense..................10.40373% multiweather.................. 5.02358% dragmag....................... 1.85535% sunoffense.................... 1.12347% hail.......................... 0.96334% tailwind...................... 0.87693% monotype...................... 0.41214% choice........................ 0.39561% sand.......................... 0.38480% rainoffense................... 0.36507% hailoffense................... 0.33737% monowater..................... 0.19104% rainstall..................... 0.11413% sunstall...................... 0.09512% monoelectric.................. 0.06136% trickroom..................... 0.03871% trickrain..................... 0.03146% monofire...................... 0.03063% monoghost..................... 0.02559% monoflying.................... 0.02493% monofairy..................... 0.02397% sandoffense................... 0.02022% monodark...................... 0.01967% mononormal.................... 0.01389% monosteel..................... 0.00886% monoice....................... 0.00728% monofighting.................. 0.00606% tricksun...................... 0.00288% sandstall..................... 0.00023% monoground.................... 0.00019% monorock...................... 0.00009% monopsychic................... 0.00003% monograss..................... 0.00002% monopoison.................... 0.00002% monobug....................... 0.00001% hailstall..................... 0.00001% monodragon.................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.362) |### -2.0| |## -1.5|#### |#### -1.0|##### |####### -0.5|####### |############################## 0.0|################### |######## +0.5|######### |##################### +1.0|######## |####### +1.5|############### |###### +2.0|### |#### +2.5|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.59%