sun...........................44.24086% weatherless...................43.74986% offense.......................43.01670% hyperoffense..................21.59139% balance.......................21.28562% rain..........................19.58399% multiweather..................10.79879% semistall..................... 7.93256% sunoffense.................... 6.47324% stall......................... 6.17372% batonpass..................... 5.13749% sand.......................... 3.04540% monotype...................... 1.32998% rainoffense................... 1.31932% sandstall..................... 1.03899% sunstall...................... 0.85145% trickroom..................... 0.39075% rainstall..................... 0.30560% mononormal.................... 0.28906% monoflying.................... 0.25390% choice........................ 0.21895% hail.......................... 0.20015% tricksun...................... 0.18020% monoghost..................... 0.15734% dragmag....................... 0.15117% monodragon.................... 0.14871% voltturn...................... 0.14445% monowater..................... 0.13958% trapper....................... 0.13850% trickrain..................... 0.13008% monopsychic................... 0.12885% monofighting.................. 0.10807% monoice....................... 0.09803% gravity....................... 0.08174% monosteel..................... 0.08013% monoground.................... 0.07643% monodark...................... 0.07335% monofairy..................... 0.05446% tailwind...................... 0.04407% monobug....................... 0.03907% hailoffense................... 0.03262% monograss..................... 0.02976% sandoffense................... 0.02903% swagplay...................... 0.01782% monoelectric.................. 0.01690% trickhail..................... 0.01686% monorock...................... 0.01629% monofire...................... 0.01493% monopoison.................... 0.00995% hailstall..................... 0.00207% allweather.................... 0.00098% tricksand..................... 0.00002% fear.......................... 0.00001% Stalliness (mean: -0.155) |# -2.0|# |########### -1.0|######################## |############################## 0.0|#################### |############### +1.0|######### |###### +2.0|## |# +3.0|### | more negative = more offensive, more positive = more stall one # = 0.81%