weatherless...................83.12999% offense.......................41.01039% balance.......................38.33172% hyperoffense.................. 9.39996% sun........................... 8.22395% semistall..................... 7.46051% monotype...................... 7.29534% voltturn...................... 6.86002% rain.......................... 6.65815% stall......................... 3.79742% batonpass..................... 3.57499% sand.......................... 2.35641% multiweather.................. 1.77722% monopsychic................... 1.65756% hail.......................... 1.59150% monobug....................... 1.35072% monodragon.................... 1.23179% mononormal.................... 1.19289% monoghost..................... 1.18555% monoflying.................... 0.69591% dragmag....................... 0.64967% monorock...................... 0.59828% sunoffense.................... 0.55790% choice........................ 0.46468% monowater..................... 0.43531% monosteel..................... 0.36631% rainoffense................... 0.34208% monograss..................... 0.20701% monofairy..................... 0.20701% monodark...................... 0.20187% monoelectric.................. 0.19013% monopoison.................... 0.18058% monofire...................... 0.17251% monoground.................... 0.16444% sunstall...................... 0.14755% monoice....................... 0.14168% sandstall..................... 0.12553% trickroom..................... 0.09029% monofighting.................. 0.08956% rainstall..................... 0.07781% sandoffense................... 0.06754% trapper....................... 0.06680% fear.......................... 0.05432% hailoffense................... 0.04551% tricksun...................... 0.04184% hailstall..................... 0.03744% trickrain..................... 0.03010% allweather.................... 0.02349% tailwind...................... 0.00954% gravity....................... 0.00220% swagplay...................... 0.00147% trickfear..................... 0.00073% Stalliness (mean: 0.025) -3.0| | -2.0|# |#### -1.0|############ |######################## 0.0|############################## |###################### +1.0|############ |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%