weatherless...................84.35383% balance.......................43.09964% offense.......................32.35242% voltturn......................18.64563% semistall.....................12.40977% sun...........................10.00011% hyperoffense.................. 6.53767% stall......................... 5.60051% rain.......................... 3.88914% monotype...................... 3.36509% sand.......................... 2.68095% multiweather.................. 1.40588% batonpass..................... 0.94254% monopsychic................... 0.73488% mononormal.................... 0.71430% hail.......................... 0.52804% monodragon.................... 0.47400% monoflying.................... 0.45079% dragmag....................... 0.43316% sunstall...................... 0.29727% monowater..................... 0.24284% sunoffense.................... 0.21841% monobug....................... 0.20126% rainoffense................... 0.19409% sandstall..................... 0.17936% monosteel..................... 0.17752% choice........................ 0.17735% monorock...................... 0.17110% monograss..................... 0.14990% monoghost..................... 0.13528% monoice....................... 0.11490% rainstall..................... 0.10371% monodark...................... 0.08918% sandoffense................... 0.08655% monoground.................... 0.08620% monopoison.................... 0.05684% monoelectric.................. 0.05619% trickroom..................... 0.04986% monofire...................... 0.04800% hailoffense................... 0.03669% tricksun...................... 0.03544% trapper....................... 0.02357% monofairy..................... 0.01619% trickrain..................... 0.00534% hailstall..................... 0.00355% fear.......................... 0.00321% allweather.................... 0.00310% monofighting.................. 0.00164% tailwind...................... 0.00004% trickfear..................... 0.00000% swagplay...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.244) -3.0| | -2.0|# |### -1.0|########## |####################### 0.0|############################## |############################## +1.0|##################### |######### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%