weatherless...................68.29056% offense.......................48.04865% balance.......................42.45523% rain..........................10.37156% sun........................... 9.54959% hail.......................... 7.49131% sand.......................... 7.26410% hyperoffense.................. 4.82491% trickroom..................... 4.31703% semistall..................... 3.67549% monotype...................... 2.59289% multiweather.................. 2.49265% tailwind...................... 1.59717% voltturn...................... 1.45683% stall......................... 0.99572% mononormal.................... 0.62817% tricksand..................... 0.52125% monobug....................... 0.44774% trickhail..................... 0.43438% sunoffense.................... 0.36755% rainoffense................... 0.36087% monopoison.................... 0.28067% tricksun...................... 0.24058% gravity....................... 0.23389% batonpass..................... 0.20716% monopsychic................... 0.20048% sandstall..................... 0.18043% dragmag....................... 0.17375% monoice....................... 0.17375% monoghost..................... 0.14034% monoelectric.................. 0.12697% monofairy..................... 0.12029% monograss..................... 0.11361% hailoffense................... 0.09356% monodragon.................... 0.09356% monowater..................... 0.08688% sandoffense................... 0.06683% monodark...................... 0.05346% hailstall..................... 0.05346% trickrain..................... 0.04678% monofire...................... 0.04678% monosteel..................... 0.03341% monorock...................... 0.02673% sunstall...................... 0.02005% monoflying.................... 0.02005% allweather.................... 0.00668% Stalliness (mean: -0.033) -1.5|## |### -1.0|######## |############# -0.5|################### |######################### 0.0|############################## |######################## +0.5|############### |########### +1.0|##### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.62%