weatherless...................68.35079% offense.......................51.47496% hyperoffense..................22.42527% sand..........................22.35736% balance.......................20.09825% sun........................... 6.77941% semistall..................... 3.72699% rain.......................... 3.61491% multiweather.................. 3.17992% stall......................... 2.27453% hail.......................... 2.10370% voltturn...................... 1.97745% sandoffense................... 1.77579% monotype...................... 1.64413% sunoffense.................... 1.01581% sandstall..................... 0.85748% trickroom..................... 0.63665% rainoffense................... 0.56499% batonpass..................... 0.53874% dragmag....................... 0.44374% monopoison.................... 0.39916% hailoffense................... 0.38832% monobug....................... 0.34541% mononormal.................... 0.13833% monowater..................... 0.12375% gravity....................... 0.10250% monorock...................... 0.08958% monoghost..................... 0.08125% monoflying.................... 0.07458% monosteel..................... 0.06500% monopsychic................... 0.06333% monofire...................... 0.05833% monodark...................... 0.05833% tailwind...................... 0.04667% monoice....................... 0.04417% monoelectric.................. 0.03917% monofairy..................... 0.03417% tricksand..................... 0.02917% trickrain..................... 0.02708% rainstall..................... 0.02708% monodragon.................... 0.01750% monograss..................... 0.01458% trickhail..................... 0.01417% trapper....................... 0.01333% monofighting.................. 0.00875% monoground.................... 0.00792% tricksun...................... 0.00750% sunstall...................... 0.00250% hailstall..................... 0.00250% allweather.................... 0.00083% Stalliness (mean: -0.389) -2.0|# |##### -1.5|########### |################## -1.0|######################## |########################### -0.5|############################## |########################## 0.0|###################### |############## +0.5|######### |####### +1.0|#### |#### +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%