weatherless...................66.67716% offense.......................50.68218% sand..........................25.12163% hyperoffense..................23.04149% balance.......................19.68803% sun........................... 6.58721% semistall..................... 3.98424% rain.......................... 3.33798% multiweather.................. 3.25246% stall......................... 2.60407% sandoffense................... 2.00374% voltturn...................... 1.69881% hail.......................... 1.54740% sandstall..................... 1.04233% monotype...................... 0.96510% sunoffense.................... 0.95921% rainoffense................... 0.56629% trickroom..................... 0.53844% dragmag....................... 0.41798% batonpass..................... 0.29546% monopoison.................... 0.28141% hailoffense................... 0.25905% monobug....................... 0.22429% gravity....................... 0.10502% monowater..................... 0.08251% mononormal.................... 0.05679% monopsychic................... 0.05402% monosteel..................... 0.04840% monoflying.................... 0.04759% monoice....................... 0.03202% tailwind...................... 0.03166% monodark...................... 0.02951% trickrain..................... 0.02653% monoghost..................... 0.02431% tricksand..................... 0.01924% monofire...................... 0.01876% monorock...................... 0.01730% monodragon.................... 0.01559% monofairy..................... 0.01216% monoelectric.................. 0.01038% rainstall..................... 0.00900% tricksun...................... 0.00851% monograss..................... 0.00651% trapper....................... 0.00519% trickhail..................... 0.00472% monofighting.................. 0.00397% sunstall...................... 0.00228% monoground.................... 0.00173% hailstall..................... 0.00139% allweather.................... 0.00027% Stalliness (mean: -0.384) -2.0|## |##### -1.5|########### |################### -1.0|######################## |########################## -0.5|############################## |########################## 0.0|###################### |############## +0.5|######### |####### +1.0|#### |##### +1.5|## |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%