weatherless...................58.32376% offense.......................51.63214% sand..........................37.19627% hyperoffense..................23.82261% balance.......................17.56443% sun........................... 6.00508% semistall..................... 4.17305% sandoffense................... 4.03443% multiweather.................. 2.98447% stall......................... 2.80777% rain.......................... 1.01715% sandstall..................... 0.76290% sunoffense.................... 0.70730% voltturn...................... 0.55796% hail.......................... 0.44221% dragmag....................... 0.40379% rainoffense................... 0.20388% hailoffense................... 0.16322% trickroom..................... 0.09826% monotype...................... 0.07503% batonpass..................... 0.06913% tricksand..................... 0.02452% tailwind...................... 0.02262% monodragon.................... 0.02140% mononormal.................... 0.01787% trapper....................... 0.01258% gravity....................... 0.01200% monobug....................... 0.00881% monopsychic................... 0.00722% monosteel..................... 0.00611% monowater..................... 0.00546% tricksun...................... 0.00509% monofairy..................... 0.00261% monoghost..................... 0.00223% trickrain..................... 0.00143% monorock...................... 0.00118% monofire...................... 0.00075% monopoison.................... 0.00067% trickhail..................... 0.00062% monoelectric.................. 0.00033% monodark...................... 0.00016% monoflying.................... 0.00013% monograss..................... 0.00007% monofighting.................. 0.00005% rainstall..................... 0.00001% monoice....................... 0.00000% hailstall..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.389) -2.0|## |#### -1.5|####### |################# -1.0|#################### |################ -0.5|###################### |############################## 0.0|################# |####### +0.5|#### |###### +1.0|### |##### +1.5|# |## +2.0| |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.60%