weatherless...................78.38281% offense.......................45.11473% balance.......................42.01421% trickroom.....................10.38062% rain.......................... 7.45311% sun........................... 6.59261% semistall..................... 6.27390% hail.......................... 4.95356% hyperoffense.................. 4.74413% sand.......................... 3.28720% monotype...................... 3.23712% stall......................... 1.85303% trickhail..................... 1.32490% voltturn...................... 1.31579% trickrain..................... 1.26571% tailwind...................... 1.22018% monowater..................... 0.79676% multiweather.................. 0.61009% monoice....................... 0.59188% tricksand..................... 0.52358% tricksun...................... 0.50993% mononormal.................... 0.45074% sunoffense.................... 0.38700% batonpass..................... 0.36879% choice........................ 0.34147% monograss..................... 0.27773% rainstall..................... 0.21854% monoghost..................... 0.20943% monobug....................... 0.20033% sandstall..................... 0.16846% monoelectric.................. 0.14569% hailoffense................... 0.13203% monoground.................... 0.11838% rainoffense................... 0.09561% monoflying.................... 0.09561% monopoison.................... 0.09106% monorock...................... 0.08195% hailstall..................... 0.07740% monofairy..................... 0.05919% gravity....................... 0.04098% monosteel..................... 0.04098% monodark...................... 0.03642% monopsychic................... 0.03642% monofighting.................. 0.03642% monofire...................... 0.02732% sandoffense................... 0.02276% dragmag....................... 0.02276% sunstall...................... 0.01821% fear.......................... 0.00911% allweather.................... 0.00911% monodragon.................... 0.00911% trapper....................... 0.00455% Stalliness (mean: 0.043) |# -1.5|## |#### -1.0|######## |################ -0.5|####################### |############################## 0.0|######################### |######################## +0.5|################### |################## +1.0|########### |##### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%