weatherless...................76.13946% offense.......................45.36253% balance.......................43.07372% trickroom.....................13.08828% rain.......................... 8.42208% sun........................... 6.57825% semistall..................... 5.57961% hail.......................... 5.57772% hyperoffense.................. 4.58639% sand.......................... 3.87777% monotype...................... 3.32316% trickrain..................... 1.84782% trickhail..................... 1.69932% stall......................... 1.39775% voltturn...................... 1.33371% tailwind...................... 1.02707% monowater..................... 0.99464% monoice....................... 0.72580% tricksand..................... 0.69989% tricksun...................... 0.60800% multiweather.................. 0.56683% mononormal.................... 0.52002% sunoffense.................... 0.38078% monograss..................... 0.32430% choice........................ 0.27688% rainstall..................... 0.24527% sandstall..................... 0.21966% batonpass..................... 0.21625% hailoffense................... 0.18922% monoghost..................... 0.14211% monopoison.................... 0.10196% monoelectric.................. 0.09666% monorock...................... 0.09384% monobug....................... 0.09270% monoflying.................... 0.09113% hailstall..................... 0.07823% rainoffense................... 0.06961% gravity....................... 0.05656% monodark...................... 0.04769% monosteel..................... 0.03941% monoground.................... 0.03309% sandoffense................... 0.02807% monofighting.................. 0.02439% monofire...................... 0.02374% monofairy..................... 0.01928% monodragon.................... 0.01339% monopsychic................... 0.01334% sunstall...................... 0.00705% allweather.................... 0.00515% fear.......................... 0.00493% dragmag....................... 0.00336% trapper....................... 0.00117% Stalliness (mean: 0.028) |# -1.5|## |#### -1.0|######## |################ -0.5|######################### |############################## 0.0|########################## |########################### +0.5|################### |################### +1.0|########## |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%