weatherless...................92.71788% offense.......................59.85298% hyperoffense..................26.06463% balance.......................12.55178% voltturn......................10.76033% hail.......................... 5.60187% hailoffense................... 3.80587% semistall..................... 1.42914% monotype...................... 1.25861% sand.......................... 0.91056% batonpass..................... 0.70598% trickroom..................... 0.49050% monowater..................... 0.48107% rain.......................... 0.45635% sun........................... 0.36995% sandoffense................... 0.23587% rainoffense................... 0.17027% choice........................ 0.16560% dragmag....................... 0.14121% monofighting.................. 0.13538% monodark...................... 0.12800% mononormal.................... 0.12755% sunoffense.................... 0.11382% stall......................... 0.10146% monopsychic................... 0.08438% multiweather.................. 0.05662% monograss..................... 0.05596% monoflying.................... 0.04031% monoice....................... 0.03290% monopoison.................... 0.03158% monoghost..................... 0.02896% monorock...................... 0.02865% trapper....................... 0.02704% monobug....................... 0.02690% monoground.................... 0.02509% tailwind...................... 0.02019% monosteel..................... 0.01969% monofairy..................... 0.00822% monofire...................... 0.00353% sandstall..................... 0.00189% monoelectric.................. 0.00181% monodragon.................... 0.00035% trickhail..................... 0.00011% rainstall..................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.617) | -2.0|## |###### -1.5|############## |############### -1.0|######################## |############################# -0.5|############################## |########################### 0.0|################# |########### +0.5|#### |# +1.0|# |## more negative = more offensive, more positive = more stall one # = 0.55%