weatherless...................65.16783% offense.......................54.43631% balance.......................29.43562% sun...........................24.23925% hyperoffense..................10.45569% rain.......................... 9.16021% sand.......................... 6.28322% multiweather.................. 6.05228% semistall..................... 4.45137% monotype...................... 1.63801% hail.......................... 1.60173% sunoffense.................... 1.27006% stall......................... 1.22100% voltturn...................... 1.17735% trickroom..................... 1.01889% sandoffense................... 0.56390% dragmag....................... 0.40849% rainoffense................... 0.40048% sunstall...................... 0.18602% monowater..................... 0.16984% monoflying.................... 0.16720% monofairy..................... 0.15431% monodragon.................... 0.12941% monoground.................... 0.12109% monosteel..................... 0.11999% monobug....................... 0.10827% monopsychic................... 0.09591% monoelectric.................. 0.09230% mononormal.................... 0.09126% monoice....................... 0.09077% sandstall..................... 0.08584% monodark...................... 0.08367% monofire...................... 0.08000% monoghost..................... 0.07508% monograss..................... 0.06562% choice........................ 0.06087% monofighting.................. 0.04864% monorock...................... 0.04806% monopoison.................... 0.04398% tailwind...................... 0.04264% hailoffense................... 0.04170% tricksand..................... 0.03338% rainstall..................... 0.02903% tricksun...................... 0.02901% allweather.................... 0.01600% gravity....................... 0.01548% trickhail..................... 0.00298% trickrain..................... 0.00264% trapper....................... 0.00199% Stalliness (mean: -0.190) -2.0| |# -1.5|### |######### -1.0|############### |####################### -0.5|############################## |############################ 0.0|####################### |################### +0.5|############## |######### +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%