weatherless...................66.00439% offense.......................49.38672% balance.......................32.97385% sun...........................26.92634% hyperoffense.................. 9.19849% semistall..................... 6.74914% rain.......................... 5.93501% sand.......................... 3.65319% multiweather.................. 3.21485% voltturn...................... 1.99385% trickroom..................... 1.70063% stall......................... 1.69180% sunoffense.................... 1.40809% monotype...................... 1.11135% dragmag....................... 0.83008% hail.......................... 0.76949% sandoffense................... 0.29496% sunstall...................... 0.28419% rainoffense................... 0.22770% monoground.................... 0.12984% sandstall..................... 0.11219% monowater..................... 0.10321% monoflying.................... 0.09092% monofairy..................... 0.08308% monoelectric.................. 0.08111% monosteel..................... 0.07621% mononormal.................... 0.07075% rainstall..................... 0.06538% tricksun...................... 0.06325% monoghost..................... 0.06316% monodark...................... 0.06273% tricksand..................... 0.05942% monodragon.................... 0.05650% monograss..................... 0.05569% monobug....................... 0.05374% monorock...................... 0.05044% monopsychic................... 0.04010% monofire...................... 0.03522% monoice....................... 0.03138% monopoison.................... 0.02774% gravity....................... 0.02373% hailoffense................... 0.02174% monofighting.................. 0.02171% trickrain..................... 0.00589% tailwind...................... 0.00083% choice........................ 0.00063% trapper....................... 0.00016% allweather.................... 0.00003% trickhail..................... 0.00000% Stalliness (mean: -0.082) -2.0| | -1.5|## |########### -1.0|############# |###################### -0.5|############################## |########################### 0.0|####################### |################### +0.5|################## |############# +1.0|########### |###### +1.5|### |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%