weatherless...................91.16327% balance.......................43.83177% offense.......................40.83107% voltturn...................... 8.16869% hyperoffense.................. 7.48827% hail.......................... 6.27022% semistall..................... 5.73331% stall......................... 2.11557% trickroom..................... 1.39217% monotype...................... 1.09348% sun........................... 1.09057% rain.......................... 1.08838% sand.......................... 0.43419% hailoffense................... 0.42472% choice........................ 0.40869% sunoffense.................... 0.25643% monoice....................... 0.19815% mononormal.................... 0.18722% monobug....................... 0.09398% rainoffense................... 0.09325% monograss..................... 0.08669% monorock...................... 0.08523% monopsychic................... 0.08305% monoflying.................... 0.08232% monodark...................... 0.06994% monoghost..................... 0.06848% monofighting.................. 0.05828% monofire...................... 0.05318% monowater..................... 0.04080% hailstall..................... 0.03570% multiweather.................. 0.03497% sandstall..................... 0.03133% tailwind...................... 0.02987% monoelectric.................. 0.02914% trickhail..................... 0.01748% monodragon.................... 0.01676% monosteel..................... 0.01603% gravity....................... 0.01530% rainstall..................... 0.01384% monopoison.................... 0.01311% monofairy..................... 0.01093% monoground.................... 0.00729% sunstall...................... 0.00583% sandoffense................... 0.00510% dragmag....................... 0.00364% trickrain..................... 0.00219% trapper....................... 0.00146% tricksun...................... 0.00073% tricksand..................... 0.00073% Stalliness (mean: 0.026) -2.0|# |# -1.5|### |###### -1.0|######### |############# -0.5|##################### |########################### 0.0|############################## |############################## +0.5|###################### |############## +1.0|######### |##### +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%