weatherless...................86.51536% offense.......................49.45086% balance.......................31.50773% hyperoffense..................13.34299% hail.......................... 7.22206% voltturn...................... 5.44841% rain.......................... 3.77541% semistall..................... 3.49901% monotype...................... 2.22376% stall......................... 2.19941% trickroom..................... 1.95508% sun........................... 1.91774% rainoffense................... 1.20300% sand.......................... 0.75005% monoice....................... 0.58608% choice........................ 0.52195% sunoffense.................... 0.45660% monobug....................... 0.32104% hailoffense................... 0.31414% mononormal.................... 0.30440% monorock...................... 0.22729% monowater..................... 0.22526% monoelectric.................. 0.15951% multiweather.................. 0.15870% monograss..................... 0.11405% monoflying.................... 0.09660% monopoison.................... 0.09254% dragmag....................... 0.09213% monopsychic................... 0.06900% monoghost..................... 0.06697% monofighting.................. 0.06616% gravity....................... 0.06575% tailwind...................... 0.06210% monofairy..................... 0.04789% monodark...................... 0.04627% sandoffense................... 0.03856% hailstall..................... 0.03815% sandstall..................... 0.03328% monodragon.................... 0.02760% monofire...................... 0.02679% monosteel..................... 0.02598% trickhail..................... 0.02313% rainstall..................... 0.01380% tricksun...................... 0.01136% sunstall...................... 0.01015% monoground.................... 0.00528% swagplay...................... 0.00406% trapper....................... 0.00244% trickrain..................... 0.00041% tricksand..................... 0.00041% Stalliness (mean: -0.192) -2.0|# |###### -1.0|################## |############################## 0.0|############################## |################## +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%