weatherless...................85.40764% offense.......................49.86411% balance.......................31.10101% hyperoffense..................13.14867% hail.......................... 8.41933% voltturn...................... 7.31250% rain.......................... 4.01445% semistall..................... 3.36282% stall......................... 2.52338% trickroom..................... 2.25216% monotype...................... 1.55714% rainoffense................... 1.50038% sun........................... 1.43059% sand.......................... 0.86472% monoice....................... 0.64233% choice........................ 0.48182% sunoffense.................... 0.45549% hailoffense................... 0.31614% monowater..................... 0.22062% monobug....................... 0.15750% multiweather.................. 0.13421% mononormal.................... 0.12696% dragmag....................... 0.10992% monorock...................... 0.09320% monopoison.................... 0.08049% gravity....................... 0.07343% monoelectric.................. 0.06173% monograss..................... 0.05632% tailwind...................... 0.05370% sandstall..................... 0.04444% monoghost..................... 0.04361% monopsychic................... 0.04233% sandoffense................... 0.03265% hailstall..................... 0.03258% monoflying.................... 0.02562% monodark...................... 0.02405% trickhail..................... 0.02313% monofighting.................. 0.02224% monosteel..................... 0.01771% monofairy..................... 0.01050% tricksun...................... 0.00877% sunstall...................... 0.00859% monofire...................... 0.00800% rainstall..................... 0.00752% monodragon.................... 0.00670% monoground.................... 0.00134% trapper....................... 0.00095% tricksand..................... 0.00062% trickrain..................... 0.00052% swagplay...................... 0.00038% Stalliness (mean: -0.185) -2.0|# |###### -1.0|################## |############################## 0.0|############################# |################# +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.88%