weatherless...................81.13333% offense.......................47.82949% balance.......................31.86138% hyperoffense..................12.46841% hail..........................12.18034% voltturn......................10.19008% rain.......................... 5.01397% stall......................... 4.19778% semistall..................... 3.64295% rainoffense................... 2.54087% trickroom..................... 1.99722% sand.......................... 0.96470% monotype...................... 0.89687% sun........................... 0.76921% monoice....................... 0.53543% hailoffense................... 0.37096% sunoffense.................... 0.32843% choice........................ 0.20739% monowater..................... 0.15312% sandstall..................... 0.08618% dragmag....................... 0.06437% multiweather.................. 0.06131% monobug....................... 0.05953% tailwind...................... 0.04132% sandoffense................... 0.03860% monopsychic................... 0.03610% monorock...................... 0.02925% mononormal.................... 0.02603% hailstall..................... 0.01823% gravity....................... 0.01699% trickhail..................... 0.01623% monograss..................... 0.01397% monopoison.................... 0.01373% monoelectric.................. 0.01183% monoghost..................... 0.01060% monofighting.................. 0.01009% monodark...................... 0.00500% sunstall...................... 0.00279% monoflying.................... 0.00199% monofairy..................... 0.00180% monofire...................... 0.00144% tricksun...................... 0.00126% rainstall..................... 0.00072% monosteel..................... 0.00053% monodragon.................... 0.00020% trapper....................... 0.00017% monoground.................... 0.00011% tricksand..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.117) -2.0|# |###### -1.0|##################### |############################## 0.0|############################# |################## +1.0|######### |## +2.0|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%