weatherless...................88.76902% balance.......................39.67196% offense.......................39.60041% hyperoffense..................12.23593% semistall..................... 5.64650% sun........................... 5.11114% hail.......................... 3.02605% sand.......................... 2.89346% stall......................... 2.84519% trickroom..................... 2.54144% voltturn...................... 2.05227% sunoffense.................... 1.23386% hailoffense................... 0.52605% rain.......................... 0.39565% choice........................ 0.34942% monotype...................... 0.33001% trickhail..................... 0.22528% monowater..................... 0.21414% sandstall..................... 0.19668% multiweather.................. 0.19509% sandoffense................... 0.10807% rainoffense................... 0.09669% dragmag....................... 0.06206% monoice....................... 0.02529% rainstall..................... 0.01828% tricksand..................... 0.01551% monoflying.................... 0.01503% mononormal.................... 0.01499% monobug....................... 0.01322% monoghost..................... 0.01195% tricksun...................... 0.01136% monosteel..................... 0.01032% monofighting.................. 0.00690% hailstall..................... 0.00537% tailwind...................... 0.00524% monopoison.................... 0.00496% monodark...................... 0.00385% gravity....................... 0.00374% monorock...................... 0.00366% sunstall...................... 0.00308% monofairy..................... 0.00200% monoground.................... 0.00166% monoelectric.................. 0.00163% monopsychic................... 0.00115% monodragon.................... 0.00051% monofire...................... 0.00030% trickrain..................... 0.00016% monograss..................... 0.00015% trapper....................... 0.00002% allweather.................... 0.00000% Stalliness (mean: -0.039) -2.0|### |## -1.5|######## |########## -1.0|########### |############### -0.5|##################### |############################## 0.0|########################## |############################## +0.5|###################### |################ +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%