weatherless...................85.35791% offense.......................39.69481% balance.......................36.52962% hyperoffense.................. 9.42929% semistall..................... 8.07730% sun........................... 7.36409% stall......................... 6.26899% hail.......................... 4.44141% sand.......................... 2.92612% voltturn...................... 1.65407% trickroom..................... 1.54090% hailoffense................... 1.24274% sunoffense.................... 0.80328% sandstall..................... 0.45759% choice........................ 0.35769% multiweather.................. 0.31067% rain.......................... 0.22115% rainoffense................... 0.15549% trickhail..................... 0.15163% dragmag....................... 0.08196% sandoffense................... 0.06811% monotype...................... 0.04800% monoflying.................... 0.02352% monoice....................... 0.01144% gravity....................... 0.00796% rainstall..................... 0.00535% tricksand..................... 0.00499% monobug....................... 0.00391% tricksun...................... 0.00286% monowater..................... 0.00250% mononormal.................... 0.00232% monofighting.................. 0.00161% tailwind...................... 0.00154% monopoison.................... 0.00096% sunstall...................... 0.00093% monoghost..................... 0.00046% monorock...................... 0.00040% hailstall..................... 0.00036% monoground.................... 0.00035% monofairy..................... 0.00035% monodark...................... 0.00012% monoelectric.................. 0.00008% monopsychic................... 0.00003% monosteel..................... 0.00002% monofire...................... 0.00001% monograss..................... 0.00001% trickrain..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.140) -2.0|## |# -1.5|##### |###### -1.0|###### |####### -0.5|############### |############################## 0.0|#################### |#################### +0.5|################ |############# +1.0|###### |######### +1.5|## |# +2.0|# |# +2.5|##### |# +3.0| |## more negative = more offensive, more positive = more stall one # = 0.59%