offense.......................50.70329% sun...........................43.85502% weatherless...................42.36494% balance.......................23.30497% rain..........................23.30194% hyperoffense..................19.99960% multiweather..................14.38806% sunoffense.................... 7.31254% sand.......................... 3.71662% semistall..................... 3.57959% monotype...................... 3.13486% stall......................... 2.41254% rainoffense................... 1.79628% hail.......................... 1.43049% dragmag....................... 0.71306% sunstall...................... 0.44473% monobug....................... 0.43261% monopsychic................... 0.39743% voltturn...................... 0.36730% monorock...................... 0.33566% monodragon.................... 0.30334% trickroom..................... 0.28263% sandoffense................... 0.28162% monoghost..................... 0.27825% monosteel..................... 0.24762% monoflying.................... 0.23651% mononormal.................... 0.23129% trapper....................... 0.22102% choice........................ 0.21547% monowater..................... 0.20436% monofighting.................. 0.17927% rainstall..................... 0.16833% monodark...................... 0.16547% sandstall..................... 0.15722% monofire...................... 0.13164% monofairy..................... 0.10740% monoelectric.................. 0.10049% monopoison.................... 0.09847% monograss..................... 0.09511% hailoffense................... 0.09292% monoground.................... 0.08316% trickrain..................... 0.06666% monoice....................... 0.05807% tricksun...................... 0.04629% tailwind...................... 0.03552% fear.......................... 0.01953% hailstall..................... 0.01229% allweather.................... 0.01060% gravity....................... 0.00572% trickhail..................... 0.00404% tricksand..................... 0.00370% swagplay...................... 0.00135% Stalliness (mean: -0.333) |# -2.0|# |##### -1.5|######### |################# -1.0|######################## |############################ -0.5|############################## |############################ 0.0|######################## |################# +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%